和朋友联机,只开了美化mod,不开美化也一样闪退,大部分时候闪退都不给报告,报告显示是纹理问题,这是其中一次的错误报告:
Barotrauma Client crash report (generated on 12/22/2024 21:22:56)
Barotrauma seems to have crashed. Sorry for the inconvenience!
DE79AB7C97BF1974D6671DDF491EEBF1
Game version 1.7.7.0 (ReleaseWindows, branch release/winter-update, revision 1486ec8c86)
Graphics mode: 2560x1600 (BorderlessWindowed)
VSync ON
Language: Simplified Chinese
Selected content packages: Vanilla (661D9E5), [EA-HI]木卫二萌化计划 (6E5F8FA)
Level seed: LocationName.generic.5452
Loaded submarine: Barsuk (C09790CF5FBB6D190B314113FEA62D59)
Selected screen: Barotrauma.GameScreen
SteamManager initialized
Client (Round had started)
System info:
Operating system: Microsoft Windows NT 10.0.26100.0 64 bit
GPU name: NVIDIA GeForce RTX 4070 Laptop GPU
Display mode: {Width:2560 Height:1600 Format:Color AspectRatio:1.6}
GPU status: Normal
Exception: Texture is disposed (System.InvalidOperationException)
Target site: Void CheckValid(Microsoft.Xna.Framework.Graphics.Texture2D)
Stack trace:
at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Graphics\SpriteBatch.cs:line 256
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Graphics\SpriteBatch.cs:line 479
at Barotrauma.UISprite.Draw(SpriteBatch spriteBatch, Rectangle rect, Color color, SpriteEffects spriteEffects, Nullable`1 uvOffset) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\UISprite.cs:line 125
at Barotrauma.GUIComponent.Draw(SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUIComponent.cs:line 743
at Barotrauma.GUIFrame.Draw(SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUIFrame.cs:line 33
at Barotrauma.GUI.Draw(Camera cam, SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUI.cs:line 269
at Barotrauma.GameScreen.Draw(Double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Screens\GameScreen.cs:line 151
at Barotrauma.GameMain.Draw(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 1060
at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 669
at Microsoft.Xna.Framework.Game.Tick() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 508
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 93
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
at Microsoft.Xna.Framework.Game.Run() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 61
Last debug messages:
[12/22/2024 21:20:46] CaptainD94
[12/22/2024 21:20:46] 陟罚臧否
[12/22/2024 21:20:46] 机制陈浩博
[12/22/2024 21:20:46] 欲清松
[12/22/2024 21:20:46] 爱门
[12/22/2024 21:20:45] 陟罚臧否
[12/22/2024 21:20:45] ‖color:#9370DB‖[[EA-HI]木卫二萌化计划]‖color:end‖ WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path: C:/Users/26964/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2809175631/Content/Items/Weapons/Katana.png, size: 374x512)
[12/22/2024 21:20:45] 机制陈浩博
[12/22/2024 21:20:45] 欲清松
[12/22/2024 21:20:45] 爱门
[12/22/2024 21:20:43] Received STARTGAMEFINALIZE packet. Round init status: Started
[12/22/2024 21:20:41] Generating an outpost for the start of the level... (Location: 凯尔莱斯坎湾居住前哨站, level type: Outpost)
[12/22/2024 21:20:41] Level identifier: coldcavernsoutpost
[12/22/2024 21:19:53] Overriding an affliction or a buff with the identifier 'nausea' using the version in '[EA-HI]木卫二萌化计划'
[12/22/2024 21:19:53] Overriding an affliction or a buff with the identifier 'concussion' using the version in '[EA-HI]木卫二萌化计划'
[12/22/2024 21:19:46] Attempting to open ALC device "OpenAL Soft on 耳机 (Realtek(R) Audio)"
[12/22/2024 21:19:44] Logged in as CaptainD94 (SteamID STEAM_1:0:515947012)
有哪位大佬能帮忙看一下吗?已经被折磨的想删游戏了! |