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更新说明来了 Elden Ring – Patch Notes Version 1.14

ELDEN RING Patch Notes – Version 1.14
Targeted Platforms
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Final Boss balance adjustments
The following adjustments have been made to the final boss of “SHADOW OF THE ERDTREE”
Changed the action pattern when the battle starts.
Adjusted some attack moves.
Decreased the damage of some attacks.
Decreased stamina damage of some attacks.
Decreased the attack range of some non-weapon-based attacks.
Improved the visibility of some attack effects.
PvP-exclusive balance adjustmentsEquipment
Decreased the damage of Backhand Blades agAInst other players. (The Smithscript Cirque's throwing attacks are not affected by this change)
Decreased the damage of Spears’ dual wield attacks against other players.
Decreased the damage of the Pata weapon against other players.
The “Spread Crossbow” weapon will no longer cause the headshot damage motion when hitting another player.
Skill
Scattershot Throw
Decreased damage against other players.
This skill will no longer cause the headshot damage motion when hitting another player.
Discus Hurl
Decreased the damage animation value generated by this skill when hitting another player.
Weed Cutter
Decreased the poise value of follow-up attacks when using this skill against other players.
General balance adjustmentsEquipment
Increased the attack speed of the uncharged version of the first heavy attack for the following weapon types:
Dagger / Throwing Blade / Straight Sword / Great Sword / Colossal Sword / Heavy Thrusting Sword / Curved Sword / Twinblade Sword / Katana / Great Katana / Axe / Flail / Great Spear(Except Serpent-Hunter) / Halberd / Reaper / Whip (Except Urumi) / Hand-to-Hand Arts / Beast Claw.
After performing left handed attacks with weapons of the Great Katana category, cancelling into subsequent attacks using the right handed weapon will now take longer.
Hand-to-Hand Arts weapon type
Increased damage.
Shortened the recovery time between some normal attacks and follow-up attacks.
Colossal Sword weapon type
Increased the move distance when attacking.
Increased the speed of the first normal attack.
Backhand Blade weapon type
Decreased the attack speed of normal attacks from a crouching position.
Small Shield and Medium Shield weapon types
Increased the damage negation of some shields when blocking physical attacks.
Increased the guard strength of some shields.
It will now take longer to be able to cancel into most actions after performing one-handed normal attacks with the Swift Spear.
Extended the Smithscript Dagger’s throwing attacks range.
Increased the attribute scaling of Rellana's Twinblade for lower Intelligence and Faith attributes.
Rellana’s Cameo Talisman
Reduced the delay before the damage enhancement activates.
Increased damage enhancement.
Weapon Arts
Light
Increased attack speed
Darkness
Increased attack speed
Dynastic Sickleplay
Reduced stamina consumption
Increased poise damage of follow-up heavy attacks.
Increased the movement distance of the first follow-up heavy attack.
Adjusted the damage animation recovery time when the second follow-up heavy attack hits another player.
Shield Strike
Cancelling other actions to perform this weapon art will now take longer.
Moon-and-Fire Stance
Increased the light wave range, poise damage, and attack speed of the stance’s normal attack.
Increased the poise damage from the stance’s heavy attack.
Adjusted the damage animation recovery time when a stance’s heavy attack hits another player.
Devonia's Vortex
Increased attack power.
Extended the attack range of the Great Hammer’s spin.
Increased poise value and poise generation speed.
Adjusted the damage animation recovery time when a charged attack hits another player.
Spell
Rellana's Twin Moons
Increased attack range for the first and second attacks.
Reduced the knockback distance of the second attack.
Incantation
Aspects of the Crucible: Thorns
Increased attack power.
Increased attack power, stamina attack power against guarding enemies.
The close-range hitbox now follows the movement of the player
Aspects of the Crucible: Bloom
Increased attack speed, increased size of the hitbox.
Shortened recovery time between using this incantation and follow-up actions.
Divine Bird Feathers
Decreased the minimum delay between consecutive hits.
Increased range.
Furious Blade of Ansbach
Cancelling this incantation into rolls will now take less time.
Increased poise damage.
Increased enemy knockback distance.
Midra's Flame of Frenzy
Increased attack speed.
Increased Frenzy status buildup range against enemies.
Decreased Frenzy status buildup when using this skill.
Bayle's Flame Lightning
Increased attack power.
Bug Fixes
Black Pyreflies items will now correctly reappear when resting at a site of grace.
Fixed a bug where performing a Light Greatsword heavy attack while jumping did not consume stamina.
Fixed a bug where unintended Weapon Skills could be used when equipping the Ballista in the left hand.
Fixed a bug that caused critical hit damage dealt to Taylew the Golem Smith when using certain weapons the be lower than intended.
Fixed a bug that prevented the player from acquiring runes when an enemy was killed while holding a shield.
Fixed a bug where casting the Inescapable Frenzy Incantation using the Staff of the Great Beyond would cause its hitbox to be generated incorrectly.
Fixed a bug where whiffed backstabs with the Pata weapon had a smaller fist hitbox that intended.
Fixed a bug where some attacks of the Lizard Greatsword weren’t registered as strike attacks.
Fixed a bug where Euporia could increase the attack power of other weapons when its luster is restored.
Fixed a bug where the restored luster effect of Euporia was sometimes displayed on different weapons.
Fixed a bug where the power of some Weapon Skills of a right-handed Falx changed depending on the level of the weapon equipped in the left hand.
Fixed a bug where the enchantment effects of certain skills were being applied to some attacks that did not use weapons.
Fixed a bug that could cause incorrect player motions to be performed when using lock-on for the following Skills.
Wild Strikes / Spinning Strikes / Unending Dance
Fixed a bug that caused the Rolling Sparks Skill to go through some terrain.
Fixed a bug where the Blades of Stone Spell did not hit targets at a different height level correctly.
Fixed a bug where some attacks of the Bayle’s Tyranny Incantation did not hit multiple enemies.
Fixed a bug that caused the attack of the Bayle’s Tyranny Incantation to go through certain terrain.
Fixed a bug where Godfrey’s Icon Talisman did not apply to some Skills, Spells, and Incantations.
Fixed a bug that prevented the player from becoming translucent when the Crepus’ Vial Talisman is equipped and the Unseen Form Spell is used.
Fixed a bug where the hitboxes of some attacks of Rellana, Twin Moon Knight were different than intended.
Fixed a bug where the “Leave” option could not be selected in the inventory menu for some equipment.
Fixed a bug that made some Site of Graces difficult to touch under certain circumstances.
Fixed a bug in some areas where the invasion spawn-in position was different than intended.
Fixed a bug where the displayed name of certain areas was different than intended.
Fixed a bug in which, under certain circumstances, the combat state was not released after defeating an invading NPC.
Fixed a bug that prevented some effects from being displayed correctly.
Fixed a bug where the Watchful Spirit Incantation’s attacks were sometimes invisible to other players in multiplayer.
Fixed a bug where the effects of some tools and incantations were not correctly applied when trying to deflect or cancel.
Several performance improvements and other bug fixes
Corrected a descriptive error in the game’s credit that was incorrectly added in patch  1.12;
Possible unstable performance fixes
For the PS5 version of the game, unstable framerate may be improved by using the "Rebuild Database" option from the device’s safe mode.
In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the "System" > "Graphics " > "Ray Tracing Quality" from the title screen or in-game menu.
In the PC version, the message "Inappropriate activity detected" may appear without cheating. To fix this issue, please verify the integrity of the game's files before restarting the game.
In the PC version, unstable framerate may be caused by third party applications that control mouse behavior.  Deactivating these third party applications may improve performance.
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
App Ver. 1.14
Regulation Ver. 1.14.1
In PS4, PS5, Xbox One and Xbox Series X|S versions, Regulation files can be downloaded by logging in to the server.
If the Regulation Ver. listed in the lower right corner of the title screen is not1.14.1, please select LOGIN and apply the latest regulation before enjoying the game.
Online play requires the player to apply this update.
Further updates will be distributed in the future for you to continue to enjoy ELDEN RING more comfortably.
Please stay tuned for more news by following our social channels or joining us on the official ELDEN RING Discord server here.
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i81128368 楼主 5 小时前 显示全部楼层
以下机翻
最终Boss平衡调整
对“影之ERDTREE”的最终boss做了以下调整
改变了战斗开始时的动作模式。
调整了一些攻击动作。
降低了某些攻击的伤害。
减少某些攻击的耐力伤害。
减少了一些非武器攻击的攻击范围。
改进了一些攻击效果的可见性。
pvp专属的平衡调整
设备
减少反手刀对其他玩家的伤害。(史密斯脚本马戏团的投掷攻击不受此更改的影响)
减少了长矛双挥舞攻击其他玩家的伤害。
降低了帕塔武器对其他玩家的伤害。
“扩散弩”武器在击中其他玩家时不再造成爆头伤害动作。
技能
漫无目的的扔
减少对其他玩家的伤害。
这个技能将不会在击中其他玩家时造成爆头伤害动作。
铁饼投掷
减少了这个技能在击中其他玩家时产生的伤害动画值。
除草刀
当对其他玩家使用此技能时,降低了后续攻击的平衡值。
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i81128368 楼主 5 小时前 显示全部楼层
一般余额调整
设备
增加了以下武器类型的第一次重型攻击的未充能版本的攻击速度:
匕首/飞刀/直剑/大剑/巨剑/重刺剑/弯剑/双刃剑/武士刀/大武士刀/斧头/连枷/长矛(除蛇猎人)/戟/死神/鞭子(除乌鲁米)/徒手艺术/野兽之爪。
在使用大武士刀类武器进行左手攻击后,使用右手武器取消后续攻击将需要更长的时间。
徒手艺术武器类型
增加伤害。
缩短了部分正常攻击和后续攻击之间的恢复时间。
巨剑武器类型
增加攻击时的移动距离。
提高了第一次普通攻击的速度。
反手刃武器类型
降低了蹲姿的普通攻击速度。
小盾和中型盾武器类型
增加了一些盾牌在阻挡物理攻击时的伤害抵消。
增加了一些盾牌的防御强度。
在使用迅捷之矛进行单手普通攻击后,现在需要更长的时间才能取消大多数动作。
延长了铁匠匕首的投掷攻击范围。
增加了蕾拉娜的双刃对低智力和信仰属性的属性缩放。
蕾拉娜的护身符
减少了伤害增强生效前的延迟。
增加了伤害增强。
武器艺术

增加攻击速度
黑暗
增加攻击速度
王朝Sickleplay
减少耐力消耗
增加后续重型攻击的平衡伤害。
增加了第一个后续重型攻击的移动距离。
调整了第二个后续重攻击击中另一个玩家时的伤害动画恢复时间。
盾击
取消执行此武器技能的其他动作将需要更长的时间。
Moon-and-Fire立场
增加了该姿态普通攻击的光波范围、姿态伤害和攻击速度。
增加姿态重攻击对姿态的伤害。
调整伤害动画恢复时间,当一个姿态的重攻击击中另一个玩家。
Devonia的漩涡
增加攻击力。
延长了大锤旋转的攻击范围。
增加平衡值和平衡生成速度。
调整了充能攻击击中其他玩家时的伤害动画恢复时间。
拼写
瑞拉娜的双月
增加了第一次和第二次攻击的攻击范围。
减少第二次攻击的击退距离。
咒语
坩埚的侧面:荆棘
增加攻击力。
增加了攻击强度,耐力对守卫敌人的攻击强度。
近距命中框现在跟随玩家的移动
坩埚的各个方面:绽放
增加了攻击速度,增加了命中框的大小。
缩短使用此咒语与后续行动之间的恢复时间。
神鸟羽毛
减少连续命中之间的最小延迟。
增加的范围。
安斯巴赫的狂暴之刃
将这个咒语取消为掷骰将花费更少的时间。
增加平衡伤害。
增加敌人击退距离。
米德拉的狂乱之焰
增加了攻击速度。
增加了对敌人的狂乱状态积累范围。
减少使用此技能时狂乱状态的累积。
贝勒的火焰闪电
增加攻击力。
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i81128368 楼主 5 小时前 显示全部楼层
错误修复
黑萤火虫的物品在恩典地点休息时将正确地重新出现。
修正了在跳跃时执行轻巨剑重攻击不消耗耐力的错误。
修正了在左手装备弩时可能使用意外武器技能的错误。
修复了在使用某些武器时对泰卢造成暴击伤害的错误。
修正了一个错误,阻止玩家获得符文时,敌人被杀,而持有盾牌。
修正了一个使用伟大超越之杖施放不可逃脱的狂乱咒语会导致其命中框生成错误的错误。
修正了一个用Pata武器抽背刺有一个较小的拳头命中框的错误。
修正了蜥蜴巨剑的一些攻击没有被记录为攻击的错误。
修复了欧波里亚在恢复光泽时可以增加其他武器攻击力的bug。
修复了欧波里亚恢复光泽效果有时会显示在不同武器上的错误。
修正了右手Falx的一些武器技能的力量根据左手装备的武器等级而改变的错误。
修正了某些技能的结界效果被应用于某些不使用武器的攻击的错误。
修正了在使用以下技能锁定时可能导致玩家动作不正确的错误。
狂野打击/旋转打击/无休止的舞蹈
修正了一个bug,导致滚动火花技能通过一些地形。
修正了石刃法术不能正确命中不同高度目标的错误。
修正了贝尔暴政咒语的一些攻击没有击中多个敌人的错误。
修正了一个导致贝尔的暴政咒语的攻击穿过某些地形的错误。
修正了戈弗雷的图标护身符不适用于某些技能,法术和咒语的错误。
修复了一个bug,阻止玩家在装备Crepus的小瓶护身符和使用看不见的形式法术时变得半透明。
修正了双月骑士蕾拉娜某些攻击的命中率与预期不同的bug。
修复了在某些装备的库存菜单中无法选择“离开”选项的错误。
修正了一个bug,使一些网站的恩典难以触摸在某些情况下。
修正了在某些地区入侵产卵位置与预期不同的错误。
修正了某些区域的显示名称与预期不同的错误。
修正了在某些情况下,击败入侵NPC后战斗状态不释放的错误。
修正了一个阻止某些效果正确显示的错误。
修正了多人游戏中警惕精神咒语的攻击有时对其他玩家不可见的错误。
修正了一些工具和咒语的效果在尝试偏转或取消时不能正确应用的错误。
几个性能改进和其他错误修复
修正了1.12补丁中错误添加的游戏信用描述错误;
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i81128368 楼主 5 小时前 显示全部楼层
可能的不稳定性能修复
对于PS5版本的游戏,不稳定的帧率可以通过在设备的安全模式下使用“重建数据库”选项来改善。
在某些PC版本中,光线追踪可能会无意中启用并导致性能不稳定。请在标题屏幕或游戏菜单中的“系统”>“图形”>“光线追踪质量”中检查光线追踪设置。
在PC版中,“检测到不适当的活动”的信息可能会在没有作弊的情况下出现。要解决此问题,请在重新启动游戏之前验证游戏文件的完整性。
在PC版本中,不稳定的帧率可能由控制鼠标行为的第三方应用程序引起。停用这些第三方应用程序可以提高性能。
此更新的版本号显示在标题屏幕的右下角如下:
App版本1.14
法规第1.14.1版
在PS4, PS5, Xbox One和Xbox Series X|S版本中,规则文件可以通过登录服务器下载。
如果法规版本。标题界面右下角显示的版本不是1.14.1,请选择登录并应用最新规则方可享受游戏。
在线游戏要求玩家应用此更新。
进一步的更新将在未来发布,让您继续享受更舒适的《ELDEN RING》。
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admin 5 小时前 显示全部楼层
终于加强双月对剑了😭😭😭
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这么看都是加强啊
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致敬传奇荧光棒双月对剑!
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老兵的镰刀也加强不少啊
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我的荧光棒和双月终于加强了😭
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更新说明来了 Elden Ring – Patch Notes Version 1.14-1.png

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在“逆手剑”武器类别中,除了“流纹圆刃”的投掷攻击外,对其他玩家的攻击伤害进行了下调。
在“枪”武器类别中,对其他玩家的双刀攻击伤害进行了下调。
对其他玩家使用“帕塔”武器的攻击伤害进行了下调。
对其他玩家使用“散弹十字弓”攻击时,修正了头部射击造成的伤害动作。
具体是下调了多少啊
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