Mono path[0] = 'D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
Mono config path = 'D:/SteamLibrary/steamapps/common/RimWorld/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
Vendor:
VRAM: 5991 MB
Driver: 30.0.15.1277
Begin MonoManager ReloadAssembly
- Completed reload, in 0.121 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.761700 ms
RimWorld 1.5.4104 rev435
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod im fish is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Harmony <packageId> (brrainz.harmony_copy) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Mod Manager <packageId> (Fluffy.ModManager_copy) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ReflectionTypeLoadException getting types in assembly TDFindLibRule: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
Loader exceptions:
=> System.TypeLoadException: Could not resolve type with token 0100001a (from typeref, class/assembly TD_Find_Lib.SearchEditorRevertableWindow, TD_Find_Lib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000001DE0BF54430.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000001DE0E23C0F0.dll
[HugsLib] version 11.0.4
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000001DE11700F60.dll
[Analyzer] ==========================================================================
[Analyzer] Analyzer Running In Debug Mode
[Analyzer] ==========================================================================
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.06125 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.06125 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in ArchotechRepairGel: is haulable, but does not have an authored mass value
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in ArchotechRepairGel: is haulable, but does not have an authored mass value
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: MainTab_kNumbersOverviewTab and OpenMapSearch are both bound to Z.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: OpenMapSearch and MainTab_kNumbersOverviewTab are both bound to Z.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
Translation data for language Simplified Chinese has 389 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Damage Indicators initialized.
Alien race successfully completed 251 patches with harmony.
[MarkThatPawn]: Found 20 icons for GDI
[MarkThatPawn]: Found 8 icons for Ideology
[MarkThatPawn]: Found 19 icons for Jobs
[MarkThatPawn]: Found 8 icons for Militar
[MarkThatPawn]: Found 20 icons for Nod
[MarkThatPawn]: Found 8 icons for Numbers
[MarkThatPawn]: Found 17 icons for Skills
[MarkThatPawn]: Found 16 icons for Symbols
[MarkThatPawn]: Found 13 icons for Weapons
[MarkThatPawn]: Found 8 icons for WOW Style
[MarkThatPawn]: Found 18 icons for XCOM
[MarkThatPawn]: Found 13 icons for XCOM 2
[MarkThatPawn]: Found 9 icons for XCOM Medieval
[MarkThatPawn]: Found 90 loaded weapons, 6 explosive weapons and 25 thrown projectiles
[MarkThatPawn]: Found 105 loaded apparel, 35 armored apparel, 11 royal apparel, 11 psycast apparel, 7 enviromental protection apparel, 6 mechanator apparel and 52 basic apparel
[MarkThatPawn]: Found 0 automatic rules defined
[MarkThatPawn]: Vehicle Framework detected, adding compatility patch
MMP: Smart Medicine not detected
Adding Basegame medsList
Adding mod medicines
Setting up textures
Sorted meds list:
草药
医药
闪耀世界医药
Patching Mod Medicines...
MMP: Pharmacist not detected
Note: No modded medicines found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mohar CSSU - Found no definition with CompSpawnSubplant, nothing to be done
MoharFW.MoharGfx patched Mote.SpawnSetup successfully.
MoharFW OHFP - CompEggLayer_Patch applied
MoharFW YAHA - successfuly completed 7 harmony patches.
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Save Our Ship 2</color>
<color=orange>[VehicleFramework]</color> version 1.5.1587
<color=orange>[VehicleFramework]</color> <color=#008000FF>178 patches successfully applied.</color>
SOS2 SteamV2.7.1 active
Type Patch_UI_BackgroundMain_DoOverlay probably needs a StaticConstructorOnStartup attribute, because it has a field bgTexture of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] initializing DefensivePositions, com.github.alandariva.moreplanning
Starting patches: 1706 - 6/3/2024 10:20:13 AM
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) |