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大佬帮帮忙 我的UE5 M4打包失败

用其他没有添加M4的工程关卡测试过 可以正常打包出来 但是一用M4就打包失败了 直接用网上下载的M4里自带的关卡测试 打包也失败了
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n10058962 楼主 昨天 07:30 显示全部楼层
楼下是用的M4自带的工程关卡(Island_Demo)打包的输出日志
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n10058962 楼主 昨天 07:30 显示全部楼层
LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
LogTurnkeySupport: Project requires temp target (已启用Landmass插件)
LogLauncherProfile: Unable to use promoted target - E:/MagicMapMaterial/Binaries/Win64/UnrealGame.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/MagicMapMaterial/MagicMapMaterial.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=55868  -project="E:/MagicMapMaterial/MagicMapMaterial.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook  -project="E:/MagicMapMaterial/MagicMapMaterial.uproject"  -unrealexe="D:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compresse
d -prereqs -archivedirectory="E:/WORK/UE/Output" -clientconfig=Shipping -nodebuginfo" -nocompile -nocompileuat ]
UATHelper: 打包 (Windows): Running AutomationTool...
UATHelper: 打包 (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: 打包 (Windows): Starting AutomationTool...
UATHelper: 打包 (Windows): Parsing command line: -ScriptsForProject=E:/MagicMapMaterial/MagicMapMaterial.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=55868 -project=E:/MagicMapMaterial/MagicMapMaterial.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=E:/MagicMapMaterial/MagicMapMaterial.uproject -unrealexe=D:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=E:/WORK/UE/Output -clientconfig=Shipping -
nodebuginfo -nocompile -nocompileuat
UATHelper: 打包 (Windows): Initializing script modules...
UATHelper: 打包 (Windows): Total script module initialization time: 0.16 s.
UATHelper: 打包 (Windows): Executing commands...
UATHelper: 打包 (Windows): Installed Sdk validity:
UATHelper: 打包 (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
UATHelper: 打包 (Windows): Scanning for envvar changes...
UATHelper: 打包 (Windows): ... done!
UATHelper: 打包 (Windows): Cleaning Temp Paths...
UATHelper: 打包 (Windows): BUILD SUCCESSFUL
UATHelper: 打包 (Windows): Setting up ProjectParams for E:\MagicMapMaterial\MagicMapMaterial.uproject
UATHelper: 打包 (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: 打包 (Windows): Running: D:\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" MagicMapMaterial Win64 Shipping -Project=E:\MagicMapMaterial\MagicMapMaterial.uproject -Manifest=E:\MagicMapMaterial\Intermediate\Build\Manifest.xml  -remoteini="E:\MagicMapMaterial"  -skipdeploy  -log="C:\Users\M0019\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\UBT-MagicMapMaterial-Win64-Shipping.txt"
UATHelper: 打包 (Windows): Log file: C:\Users\M0019\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\UBT-MagicMapMaterial-Win64-Shipping.txt
UATHelper: 打包 (Windows): Creating makefile for MagicMapMaterial (no existing makefile)
UATHelper: 打包 (Windows): Total execution time: 0.41 seconds
UATHelper: 打包 (Windows): Microsoft platform targets must be compiled with Visual Studio 2022 17.4 (MSVC 14.34.x) or later for the installed engine. Please update Visual Studio 2022 and ensure no configuration is forcing WindowsTargetRules.Compiler to VisualStudio2019. The current compiler version was detected as: 14.29.30154
UATHelper: 打包 (Windows): Took 0.51s to run dotnet.exe, ExitCode=6
UATHelper: 打包 (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\M0019\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\UBT-MagicMapMaterial-Win64-Shipping.txt)
UATHelper: 打包 (Windows): AutomationTool executed for 0h 0m 2s
UATHelper: 打包 (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: 打包 (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
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n10058962 楼主 昨天 07:31 显示全部楼层
UE是5.3版本 M4换了几个版本都失败了
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Microsoft platform targets must be compiled with Visual Studio 2022 17.4 (MSVC 14.34.x) or later for the installed engine. Please update Visual Studio 2022 and ensure no configuration is forcing WindowsTargetRules.Compiler to VisualStudio2019.
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n10058962 楼主 昨天 07:32 显示全部楼层
大佬帮帮忙 我的UE5 M4打包失败-1.jpg
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大佬帮帮忙 我的UE5 M4打包失败-1.jpg
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